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First VIKDR demo


The Mage

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Here is the first demo video for VIKDR.

It may be a little small here, so you might want to watch it at Youtube, at least medium size. I recommend playing it at 720p.

http://www.youtube.com/watch?v=ANFCDm1KT90&context=C36effdcADOEgsToPDskLZSrYnVcbYLi-JcgqMLpjQ

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does it order the route ? if so do you use a weighted graph algorithm or use something in the google API? I have designed a weighted graph system for the "travelling salesman" problem in the past it was quite difficult, if so id love to seee your details of your implementation

regards
-dc
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It is simply a graphical search function. A person can set up a route based on territories.

Not sure if I will implement a traveling salesman internally into this program, though I am thinking about it. But I will be exporting the data into an external program to do the same, the drawback being they all limit the routes to 20 to 25 stops. Apparently the processing power gets more intense beyond that.

According to what I have read, research shows that people ordering their own routs are actually better at building them then using any system out there. Although any pre-built route can be a good starting point to making a more efficient route.

Right now the person numbers everything themselves to set the order, though I am thinking of implementing an auto numbering system, and buttons to let the person move everything around, instead of typing in the numbers.
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